IFIP-ICEC offers a set of state-of-the art workshops in the context of entertainment computation. Workshops are taking place one day before the actual conference. This year, IFIP-ICEC accommodates the following four workshops:

  • Bio-Sensing Platforms for “Wellness Entertainment” System Design: Bio-
    Sensing, Interactive Media Art, and Wellness Entertainment
  • Designing Entertainment for the Aging Population (DEAP 2018)
  • Entertainment Computation – A Key for Improving Inclusion and Reducing Gender Gap?
  • Workshop on Robot Competitions

Bio-Sensing Platforms for “Wellness Entertainment” System Design
Bio-Sensing, Interactive Media Art, and Wellness Entertainment

Yoichi Nagashima, SUAC/ASL, Japan

This is a “hands-on” lecture/workshop intended for the designer/artist/therapist of the interactive system for “wellness entertainment”. In recent years, the fields of serious games and medical/welfare/rehabilitation applications are gaining attention in the field of entertainment computing. The organizer of this workshop has been promoting R & D activities in this area for over 20 years, and recently targeting “Wellness” or “Well-being” entertainment using bio-sensing technology. This lecture/workshop contains four parts of practical techniques/ideas to realize effective interactive system for “wellness entertainment” – environment & interface, concept of biofeedback, special techniques using commercial bio-sensors and cutting-edge topics.

Important Facts

  • Several contributions will not be published as part of the conference proceedings, as it’s a ‘workshop’ in tutorial form.

Workshop Website

Designing Entertainment for the Aging Population (DEAP 2018)

Paula Alexandra Silva (University of Aveiro, Portugal)
Masood Masoodian (Aalto University, Finland)

This workshop aims to bring together researchers, designers, developers and entrepreneurs interested in the design, development, evaluation, commercialization and deployment of entertainment technologies for the aging population, targeting their needs and promoting their health and well-being.

Workshop Website

  • coming soon

Entertainment Computation – A Key for Improving Inclusion and Reducing Gender Gap?

Javier Gomez, NTNU, Norway
Letizia Jaccheri, NTNU, Norway
Jannicke Baalsrud Hauge, KTH, Stockholm & BIBA, Germany

Entertainment Computing application areas are increasing day after day. The same way serious games become part of the teaching materials as schools, they can be useful tools to improve inclusion of people with special needs and reduce the gender gap. With this workshop we want to set a discussion space for researchers, designers and practitioners on Entertainment Computing interesting in its application to solve social issues, such as reducing the gender gap, preventing social exclusion of people in risk and promoting the inclusion of people with special needs.

Important Facts

  • The workshop papers will be published within the Springer IFIP-ICEC conference proceedings

Important Dates

  • Paper Deadlines: paper submission (24th June 2018), notification (1st July 2018), final Version (8th July 2018)
  • Workshop Date: 17th September 2018

Workshop Website

Workshop on Robot Competitions

David Obdrazalek, Charles University, Czech Republic
Richard Balogh, Slovak University of Technology, Slovakia

Robot competitions are more and more used as a tool for education as well as an entertainment activity. This workshop brings together organizers, participants, teachers, and other people interested to share best practices, discuss issues and possibly improve their work. The main objectives of this workshop are to gather organizers of different robot competition events, competition participants, teachers, and other interested people from various environments to: – foster establishing of a network of organizers and their events to support participants exchanges and to motivate them to attend also other than local events, – connect the workshop participants to share best practices, discuss issues and possibly improve their work.

Important Facts

  • The workshop papers will be published within the Springer IFIP-ICEC conference proceedings

Deadlines

  • Paper Deadlines: paper submission (24th June 2018), notification (1st July 2018), final Version (8th July 2018)
  • Workshop Date: 17th September 2018

Workshop Website

  • coming soon